The continual search for more and more horsepower is putting engines and gearboxes under incredible stresses and strains.. Words by Mike Gascoyne. ![]() Hockehheim is one of the season’s true ‘power’ circuits. When he’s really trying there, a driver spends around 65% of a lap with his foot well and truly nailed to the front bulkhead. The average speed around the German track is just a whisker short of Monza’s 150mph, so the focus at this year’s grand prix – as usual – is on engines and their output. Teams set their cars up in the lowest drag configurations of the season, and pray that their engines can deliver enough bhp to slingshot their cars to speeds of over230mph, That’s what it takes to stand a realistic chance of winning. You might imagine chassis men and aerodynamicists would feel a bit out of things, having to play second fiddle to the powertrain boys. That’s not really the case: after all the sport is called motor racing, not aero racing or carbon tub racing. It’s certainly true, though, that aero and chassis people get frustrated at times with the way the sport’s administration always choose to limit the overall speeds by curbing cars – never engines. In fact, teams and the FIA agreed a few years ago that there would be stability in engine regulations until 2007. A parallel situation in car design would certainly make the life of a Formula 1 technical director a good deal easier. In reality, the situations aren’t the same. It takes years of massive investment to produce a winning engine. A manufacturer simply cannot afford to develop a technology as complex as , say, pneumatic valves if there was a serious risk that he’d have to discard it because the rules changed.
This brings a new set of problems. At peak revs, you engine’s mixture doesn’t have long to burn, so ignition technology is complex. Friction was the big one. It rises as the cube of engine speed, so it’s pretty obvious you can’t merely take components used to rotating at 13,000 and spin them at 18,000. They’ve got to get smaller, lighter and generally less friction. Pistons, already tiny in road car terms, became even shallower. Bearing surfaces were made as small as possible, and oil became almost as thin as water. And engine designers put enormous efforts (with the help of exotic materials) into reducing the inertia of the moving parts.
We do get engine maps, showing the power and torque performance, but exactly how they do it, we’re a bit hazy about.
There has been debate in past years over the direction of gearbox design: six speeds or seven, transverse or longitudinal? It seems to have died down a bit lately, and most teams use longitudinal six-speeders. They’re the simplest and lightest. The potential space saving of a transverse layout isn’t needed at present because today’s engines and fuel tanks are so small so space isn’t at the premium it was. A lot of teams have done tests and simulations of six speeds against seven to evaluate performance gain against the extra complexity and weight. McLaren and Ferrari have gone the seven-speed route. It won’t be long, two or three years, maximum – before engines and gearboxes are sharing castings and lubrication systems, and are made by engine manufacturers. After all, they’re the experts at mechanisms with rotary shafts and gears, and all manner of oily bits. Traditionally, teams have produced gearboxes because they’re so critical to chassis design, but the growing influence of the big companies in the sport will dictate change, I believe. Teams are bound to welcome this because they have more than enough to be getting on with. They’ll want to be reassured, though, that the ‘box is well enough designed to carry their rear suspensions. And they’ll also want to know that the extra work hasn’t diverted their engine people from other important jobs. It’s all very well to employ 20 blokes on a nice, new, gearbox concept, but if the engine power suffers as a result, it won’t look nearly so good. One of the irresistible truths about Formula 1 is that no car ever went slower when you gave its engine more power. |